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  <ul>
<li class="navelem"><b>sc2</b></li><li class="navelem"><a class="el" href="classsc2_1_1_observation_imp.html">ObservationImp</a></li>  </ul>
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<div class="title">sc2::ObservationImp Member List</div>  </div>
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<p>This is the complete list of members for <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>, including all inherited members.</p>
<table class="directory">
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>abilities_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>abilities_cached_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>army_count_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>ClearFlags</b>() (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>current_game_loop_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>food_army_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>food_cap_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>food_used_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>food_workers_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>GetAbilityData</b>(bool force_refresh=false) const final (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetArmyCount</b>() const final (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a97f6013fc1578cc1db1266d39edab7c4">GetFoodArmy</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a5e109c30ac039c19bf0c7d3b35bd7ab7">GetFoodCap</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a5489d7a3c6095b29c82e835bb3eb2aba">GetFoodUsed</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a88f76eedeac5d81f608b68ca3ff69782">GetFoodWorkers</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a3609e4280e31b27e0e35a08cfbe757ca">GetGameLoop</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a25d0052c15ff3f0fcc2e6c63801f659f">GetIdleWorkerCount</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a357532eefc1ddccbc580773f9b939089">GetLarvaCount</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetMapInfo</b>() const final (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a2b21ca608004c8373a3fbf41cbd6aff8">GetMinerals</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#ae86306fc8a2112ca042234e97f5a8b90">GetPlayerID</a>() const</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#ae0f23420019a31bf108d4ce9eec62cc9">GetPreviousUnit</a>(uint64_t tag) const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetRawActions</b>() const final (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#ab77543fa1b95c5e348343129a21c84a3">GetRawObservation</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetScore</b>() const final (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#abb210dcc3b4ac518543902d97aee4b10">GetUnit</a>(uint64_t tag) const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a0c3f520595df2948ca7f2a1432b1dcae">GetUnits</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a9ec74a3937ae047dbeb78575c79091d4">GetUnits</a>(Unit::Alliance alliance, Filter filter={}) const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a0f4061d42b035d297b8a8bd0f73e5241">GetUnitsAdded</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a6c2fd3bf3abf69dcb868c7cd0a7ffeae">GetUnitsRemoved</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>GetUnitTypeData</b>(bool force_refresh=false) const final (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">virtual</span></td></tr>
  <tr><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a04ff3da52e40caef820ea50c9eaefa35">GetVespene</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr class="even"><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html#a0ca93e4c0bef3538f5c95faf92f166e0">GetWarpGateCount</a>() const final</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">inline</span><span class="mlabel">virtual</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>idle_worker_count_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>IssueCallbacks</b>(ClientEvents *client_events) (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>larva_count_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>map_info_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>map_info_cached_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>minerals_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>observation_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>ObservationImp</b>(ProtoInterface &amp;proto, ObservationPtr &amp;observation, ResponseObservationPtr &amp;response) (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>player_id_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>proto_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>raw_actions_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>response_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>score_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>unit_types_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>unit_types_cached</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>units_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>units_added_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>units_previous_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>units_previous_map_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>units_removed_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"><span class="mlabel">mutable</span></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>UpdateObservation</b>(ClientEvents *client_events) (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0" class="even"><td class="entry"><b>vespene_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
  <tr bgcolor="#f0f0f0"><td class="entry"><b>warp_gate_count_</b> (defined in <a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a>)</td><td class="entry"><a class="el" href="classsc2_1_1_observation_imp.html">sc2::ObservationImp</a></td><td class="entry"></td></tr>
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